LAYERS OF FEAR

inlagt av den 2016.04.02, under andras, bildserie, eget, inspiration
02:e

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You take another drink as the canvas looms in front of you. A light flickers dimly in the corner. You’ve created countless pieces of art, but never anything like…this. Why haven’t you done this before? It seems so obvious in retrospect. Your friends, critics, business partners—soon, they’ll all see. But something’s still missing…

You look up, startled. That melody… Was that a piano? It sounded just like her… But, no—that would be impossible. She’s gone. They’re all gone.

Have to focus. How long has it taken to get to this point? Too long, but it doesn’t matter. There will be no more distractions. It’s almost finished. You can feel it. Your creation. Your Magnum Opus.
 
 


The pics above are screenshots from the game Layers of Fear (edited a bit in Photoshop by me). The text above is from the official game homepage. And yes, it’s a great game.

SOMA

inlagt av den 2015.09.10, under andras, eget, inspiration, text, video
10:e

 
Om vi fortsätter,
så kan ju en obehaglig stämning
ta över en ännu värre stämning.
Men allt är relativt.

Jag vet. Jag känner dig. Det finns inget som skrämmer dig.

Du är du. Du är bara du.

Om dom skulle bränna staden,
hade du inte rört ett ögonbryn.

Det där tillståndet. Det värsta. En kniv bakom din rygg. Hela tiden.

Och. Och så kommer det. Tomhet. Meningslöshet. Kuslighet.

Det var skräckfilm på teve och alla höll för ögonen
men du såg bara dammet på teverutan.

INSP: SOMA

inlagt av den 2015.08.26, under andras, citat, datorspel, inspiration, video
26:e

Reality is that which, when you stop believing in it, doesn’t go away.

– Philip K. Dick

 
The radio has gone silent on PATHOS-2. As isolation bears down on the staff of the remote research facility, strange things are happening. Machines are taking on human traits and alien constructions have started to interfere with routine. The world around them is turning into a nightmare.

 
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Cameron has revealed the data to be an evolving series of intervals of time – like a time span that is constantly being reconsidered. The data itself is linked to a short flash of images depicting footsteps on a rocky shore CORRUPT DATA incidental, yet pertinent.

Lansky suggested it to be the WAU misinterpreting a video sequence as a part of its own experience – a memory and it’s desperately trying to remember when it happened.

 
 
 


 
SOMA is a sci-fi horror game from Frictional Games. All things here is from their SOMA site. All is copyright Frictional Games.

PIETA –

inlagt av den 2014.10.06, under eget, video
06:e

 

 

MIN SKUGGA

inlagt av den 2014.02.25, under andras, datorspel
25:e

INSP: Clive Barker

inlagt av den 2013.10.22, under andras, inspiration
22:e

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”U is for Unborn” av Clive Barker.

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